PROS
Unique day and night dynamic. Beautiful graphics. Improved driving feel. Character customizations. No microtransactions.CONS
Cop pursuits can feel unbalanced. Lackluster multiplayer mode. a couple of unclear control bindings.BOTTOM LINE
Need for Speed Heat brings the 25-year-old racing franchise back to relevance by combining the simplest mechanics from previous entries with a couple of new ones.I slow to a stop at a bend on a street. On the map, I see a flashing red triangle rushing towards my location. I reverse and head the opposite direction, before noticing two more cops coming at me from that side. I reverse again and am lucky that the first cop changed course. I floor it across the subsequent corner, cutting across a part of a marsh, and just barely get out before yet one more approaching cop's radar. Tense pursuits are common in Need for Speed Heat and not all of them end with a getaway. This latest entry within the long-running Need for Speed (NFS) racing game series recreates a number of the simplest aspects of previous titles, including engrossing pursuits, ample car customization options, and alluring arcade-like racing mechanics. Heat also features a more fitting setting and story than the last game, tapping into the adrenaline-fueled racing spirit that defined its most successful predecessors.
Story and Gameplay
In NFS Heat's single-player campaign, you begin off as a newcomer to the fictional Palm City, a sprawling, Miami-inspired locale with a brutal local department determined to clamp down on street racing. Unfazed, you team with a pair of siblings: Ana, a fellow street racer, and Lucas, a car mechanic with several garages, at the beginning of the campaign. As you would possibly expect, tensions and stakes rise between the cops and racers as you progress. The story mostly takes a backseat to the racing action (as it should) and therefore the dialogue isn't masterful, but Heat's streamlined narrative framework works far better than NFS Payback's convoluted action-racing plot. I even have not finished Heat's main story at the time of this review, but have spent about 12 hours within the game.NFS Heat brings a fresh dynamic to the series; rather than a full day-and-night cycle, players now choose from Day and Night modes whenever they leave the garage. Sanctioned race events (part of an occasional series called the Speedhunters Showdown) are available within the day and reward you with a bank (the game's currency). Illegal street racing happens in the dark and people events award you rep (points that go toward Heat's leveling mechanic). Cops are present both during the day and in the dark but are far more aggressive once the sun goes down.
Cops play prevalently into night events. Cruisers often interfere during a race, but sometimes they wait at the finishing line, able to engage the winner during a pursuit. Cash payouts are lower for these events, but they're typically safer ways to earn rep than trying to start out and shake massive pursuits.
Cops now freely roam Palm City and may come after you at any time. this is often a big improvement over the unsatisfying former Bait Crate mechanic (you had to manually trigger pursuits with preset start and end points) from Payback. Pursuits combine mechanics from several past Need for Speed titles. for instance, your heat level (1-5) increases the longer pursuits continue and therefore the more destructive you're. Also, like 2010's NFS: Hot Pursuit, you'll get hit a particular number of times before being totaled (and busted) and may equip passive and active anti-pursuit tech to your car. a number of the cops' tactics are almost like those from NFS: Carbon and NFS: favorite, too. as an example, cops frequently attempt to ram into you then box you in, as they did in those games. Police helicopters and Rhinos units (heavily armored SUVs) are back too, but they only show up at higher heat levels.
Cop chases seem harder than in years past. for instance, the escape meter depletes very quickly, albeit you've got a transparent path far away from trouble. Player vehicles also appear to suffer a disproportionate amount of injury from cops ramming into you, compared to once you hit them. a method to debar destruction is to drive through a gasoline station to repair your car. you would like to use these repairs wisely though since you simply get three per night. you'll also bribe cops with a little amount of money at the beginning of pursuit if you are not within the mood to spar with enforcement. In my experience so far, the simplest cop evasion strategy is to undertake to outrun them on straightaways or stop the road and hope they struggle to stay up or hit a tree along the way. within the downtown areas, if you brake hard before the water, sometimes cops will drive straight into the bay, too. Unfortunately, there are not any pursuit breakers; I patiently await the day once I can end pursuits by crushing cop cars with a toppled reservoir again.
You must successfully return to a secure house to say all the rep you've earned during a night session. If the cops bust you or if you total your car, you lose the bulk of the rep you've earned and must pay a fine. As your rep level increases, you unlock new campaign-centric events, new cars, and better upgrade parts. Your heat level resets each night.
NFS Heat does include some multiplayer options, but they are not very compelling. Essentially, if you select to play online, the sport loads an equivalent map with other free-roaming players. you'll enter races, join a celebration, and begin massive pursuits, but there's not really tons of structure thereto. NFS: favorite (2012) offered a way more complete multiplayer experience, with both exciting event playlists and online free-roaming. you will not find anything almost like Burnout Paradise's local multiplayer parties either in Heat. I'm also apparently a part of a randomly assigned crew that collectively earns rewards, but whose members also are competitors. I ignored this mechanic.
Characters and Cars
Before you even choose a starter car in NFS Heat, you decide on a playable character (there are 12 models to settle on from). At any point within the game, you'll customize your character's hair, clothing, and shoes or switch characters entirely. Your custom character appears in cut scenes throughout the sport, including victory outros at the top of races and through campaign missions. Characters' facial animations and mannerisms look slightly unnatural, but the voice actors seem to vary (though not drastically so) for several I attempted. In any case, the power to settle on and customize a personality may be a huge improvement over being forced into the lifeless, rote roles of Ty, Mac, and Jess, within the previous entry. Forza 4 also allows for player customization.As a franchise, Need for Speed is understood for its car customization options, and NFS Heat is not any different. the sport smartly got obviate the awful slot-machine style performance upgrades from Payback in favor of a more traditional approach. You now purchase parts individually with the cash you earn from winning races. Need for Speed Heat rates cars on a scale of up to 399. Some cars start out at higher base levels, but you'll increase any car's level by upgrading parts. Upgrades fall under the Engine, Chassis, Drivetrain, and Auxiliary categories with several items in each across various performance levels (Stock, Pro, Super, Elite, and Ultimate). Higher-end parts cost extra money.
Different categories affect different car stats; as an example, the parts you select within the Chassis and Drivetrain categories affect the car's handling. you'll also prefer to show a car's actual performance stats, like its 0-60 acceleration time or top speed. Once you hit certain rep levels, you'll even fully upgrade the engine during a car to offer it an enormous performance boost. this is often useful for once you want to stay your car competitive in later stages. Note that car-tuning settings (such as downforce and steering sensitivity) are hidden within the Numpad menu, a minimum of on PC. an enormous complaint of the necessity for Speed community with Payback was the shortage of an honest grip handling option. Heat's handling options allow you to line up your car to your liking and that I found that both grip- and drift-centric options felt natural and satisfying.
The customization system in Heat is essentially an equivalent because it was in Need for Speed (2015) and Payback. you'll purchase and equip custom parts like the exhaust, fender, hood, roof, side skirts, spoiler, taillights, tires, and more. Not all cars have an equivalent number of parts available, but Heat lists ratings for every car's customizability on a scale of 10 at dealerships. you'll also change your car's paint jobs, construct elaborate decals with the wrap editor, and equip effect items like neon lighting and nitrous colors.
Visuals, Effects, and Sounds
NFS: Heat's environment is very detailed, well-linked, and is far more varied than Payback's. There are dense urban areas, long bridges, natural marshes, and towering forests. Some points of interest include a huge spaceship launch site, an observatory (complete with beaming red lasers), and an abandoned race track. The lighting effects of the night mode look spectacular with the downtown's glimmering skyline usually visible. Rain is that the only weather effect within the game, which is sensible given Palm City's tropical climate, and it too looks great. All-out downpours create puddles with detailed reflections, while light sun showers actually make everything look humid. Despite Heat's impressive effects, Forza Horizon 4's four-season system remains more advanced, as weather significantly affect how your vehicle handles.Locations (such as garages and dealerships) and events are marked on the map, so it is easy to navigate to them using the waypoint system. Other collectibles like speed traps, flamingoes, and graffiti signs appear after you've discovered them. Destructible billboards also return.
NFS: Heat's soundtrack features many hip hop and EDM, appropriate given the fictionalized Miami setting, but none of the songs stood bent me, and that I felt like I heard some far more frequently than others. I learned through experimentation that you simply can skip tracks via the Numpad on the PC, though this control isn't listed within the key bindings. I might have liked more variety within the playlist and miss a number of the hard-hitting tracks that were staples of past titles. Again, Forza Horizon 4's soundtrack is more impressive, because it offers several different genre-based radio options.
Requirements and Performance
Need for Speed Heat is out there on the Xbox One, on the PlayStation 4, and on PC via EA's Origin store for $59.99. Alternatively, you'll spend $69.99 to urge the Deluxe Edition, which incorporates special variants of several cars, more character customization options, and five-percent bank and rep earning boosts. you'll also get the Deluxe Edition via a Premier EA Access subscription for $14.99 per month or $99.99 per annum. EA isn't planning any kind of microtransactions for the sport, a choice I extol. Later on, there could also be car packs and time-saver packs, but those don't affect gameplay in a major way.
For the PC, EA recommends a gaming PC with a minimum of a Ryzen 3 1300X or Intel Core i7-4790 CPU, a Radeon RX 480 or GTX 1060 GPU, 16GB RAM, and 50GB of disc space (the install size after a couple of patches on my disk was only about 31GB though). I had no issues running the sport on my Windows 10 desktop equipped with a Ryzen 7 1700X processor, Radeon 580 graphics card, and 32GB RAM. I installed Need for Speed Heat on my SSD, but initial loading times and therefore the transitions between the garage and world are still noticeable. My gaming PC ran the sport at around 70FPS (frames per second) on the recommended settings.
The game isn't without bugs, however. as an example, at one point, most of the detail textures and structures disappeared from the environment, leaving a trippy, blob-like world. Several times, the side mirrors on my car glitched out and appeared a touch shredded. Sometimes, after restarting a time trial, the sport would start the event while my screen was still loading. EA has sent out several patches so far for the sport and that I expect the game's reliability to enhance.
Heat Raises Expectations
Need for Speed: Heat is a pleasant racing game that mostly nails the items that made previous entries so successful, mainly solid racing mechanics, excellent car customization options, and crazy cop chases. I also like Heat's day-and-night mechanic, since it lets players embrace both brighter, daytime racing scenes also as a high-stakes underground racing world in the dark. Palm City looks great in either light. The character customization and improved narrative also make the sport more enjoyable than a previous couple of entries, despite the lackluster multiplayer mode and a few unclear controls. Fans of the series shouldn't hesitate to select up Need for Speed Heat, but Editors' Choice Forza Horizon 4 remains our top pick for the genre.
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